For this assignment I had to make a 3D model and document the process of making it. The first thing I did was get some reference images for the front and side of a human in order to make a more realistic model. I imported these into Maya using the view menu. I then used the toolbar on the left to lock the viewpoint to the front and sides when modelling.
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After finishing the rough shape of each body part I grouped them all together by placing the parts next to each other and shift clicking each part and selecting group from the edit menu. This keeps all the parts together so that it is all classed as one object that is moved as a group.
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Feedback:
Luke Anderson: I think that the model was well made though the model looked very jagged in the leg and head.
Kori Chamberlain: Due to the character having lumpy skin, you could use this as a character that has been wrapped up in candy floss.
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