Tuesday 15 September 2015

Artistic styles in Games

Unit 78 Digital Graphics for Computer Games
Research
Artistic styles
Games use many different types of art styles to fit a theme, These include:
·         Pixel Art- an intentionally pixelated look that can be used to replicate retro games such as 8-bit and 16-bit games
·         Photorealism- A realistic art style that can be used to create a lifelike experience within a game
·         Cell shaded- can be used to create a cartoony or hand drawn look
·         Exaggerated – can be combined with other art styles to create an over the top look
·         Abstract- Looks very different from the others, uses either vivid or subtle colours
here I will be researching different art styles
                                                                

                                                           Sonic 2(Pixel Art)

Pixel art is used to create a retro theme as most retro games where restricted to a pixelated look due to the older consoles’ limited hardware. Some games intentionally look pixelated as it has become a very popular art style

                             The Legend of Zelda: The Wind Waker (Cell Shaded)



Cell Shading can be used to create a cartoony look or a hand drawn look, the opposite of photorealism. A common modern example is borderlands that looks like a comic with thick outlines helping to create that unique effect.

                                                            GTA V (Photorealistic)

Photorealism is used to create a world that is immersive and feels like a real world to the player, this can be used to make a lifelike experience within a game


                                               Xenoblade Chronicles (Exaggurated)
Exaggerated art styles can be used along with almost any art style, with cell shading it can be used to create an anime look or within a photorealistic game it can be used to emphasize certain things such as in the batman games where the characters have over exaggerated features like muscles, generally it makes things look less realistic


                                                                  Proteus (Abstract)
Abstract games are generally very different from the other art styles and don’t appear to have much effort put into them, some tend to use very vivid colours whilst others are more subtle




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