a) 1)Sonic Heroes: Egg Fleet
https://www.youtube.com/watch?v=7e-nLWLprWg
The Track that plays in the penultimate level of the game and is used to show the intensity of the situation as you leap from airship to airship destroying them one by one.
2)Xenoblade Chronicles: You Will Know Our Names
https://www.youtube.com/watch?v=ooZyHLLQ5e8
This track is used when fighting Unique Monsters which is intended to make you feel pumped up for the battle that is about to ensue
3) The Legend of Zelda The Wind Waker: Mini-boss Theme
https://www.youtube.com/watch?v=gigOz4vSJDU
This track plays during mini bosses and matches the overall theme of the game, which is a pirate theme due to the focus on sailing around an open sea and discovering new islands
4)Metal Gear Solid 3: Snake Eater
(https://www.youtube.com/watch?v=sd3-RXgoNAM)
This song plays during the intro of the game and the final boss and is used to convey the sadness of the main conflict.
5) Sonic The Hedgehog: Ring Collecting SFX
This sound is played when collecting rings which act as your health, they make a distinct chime which is very satisfying especially when running through a line of rings at a high speed
b) Sound in games is important as it helps make the game more immersive and can covey emotion to the player.
c)
Waveform is the shape of the sound wave. The amplitude is how loud the sound is. The louder the sound, the bigger the sound wave. The frequency is the amount of times the sound is played in an amount of time. Wavelength is how long the sound goes on for, The pitch is how high or low the sound is, a sound generator is a great way to play music out loud such as an ipod
d)
Foley is named after Jack Foley and is the recreation of real life sounds using other objects for example hitting a piece of meat with a roller can replicate the sound of someone being punched. It was Jack Foley who discovered most of the examples of Foley that are commonly used in films today
e)
Timbre is the tone of the song and is used to make the song more unique
Music Psychology in games
Example 1:Sonic. The Drowning theme, This theme conveys a feeling of urgency as the music speeds up to signal that you need to get out of the water as soon as possible otherwise you will drown.
Example 2:Mario. Death sound, the infamous death sound is recognised by many gamers
Example 3:COD(and various other shooters). Hitmarker. The hitmarker is a cross that appears in the centre of your screen when you shoot someone, it is accompanied by a satisfying tap sound effect that tells you that you're on target.
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